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Flurry Integration using iOS SDK

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Current Flurry Version: 7.8.1

Supported Ad Formats: The VMAX SDK supports banner and interstitial ads from Flurry.

You will need

  1. an active Flurry account.
  2. the email address you use to sign in to your Flurry account.
  3. the password you use to sign in to your Flurry account.
  4. the apiAccessCode, apiKey, Ad Space Name and AdSpaceId from the Flurry Dashboard.

In Flurry

Sign in to Flurry and open your Flurry Dashboard.

Obtain your programmatic access token:

1) On your Flurry Dashboard, go to the Admin page

2) Then go to Users section and click on “programmatic users” option

api-access

3) Do Authenticate on subsequent page and create the programmatic account.

4) It will generate programmatic access token

api-key

This code can be regenerated and changes to this code should be reported to the VMAX .

 

Obtain your App API Key & Ad Unit ID

  1. On your Flurry Dashboard, choose the Monetization tab to open it.
  2. Select the desired application
  3. Under Manage, click on App. The apiKey is mentioned next to the API Key label and Ad Unit ID as shown below.

Note:

  1. For Banner Ads, change the default 30-second refresh on the ad space setup page to off in the dev portal when integrating the iOS SDK or Unity plugin for the first time.
  2. For Interstitial Ads, it is recommended to use the cacheAd() and showAd() APIs.

Further Integration

Step 1: Integrate the VMAX Library Adapters VMaxFlurryBannerAdapter.h, VMaxFlurryBannerAdapter.m, VMaxFlurryInterstitialAdapter.h, VMaxFlurryInterstitialAdapter.m,VMaxFlurryRewardedVideoAdapter.m, VMaxFlurryRewardedVideoAdapter.h ,VMaxFlurryRewardedVideoAdapter.m,VMaxFlurryRewardedVideoAdapter.h from the Adapters .zip folder.

Step 2: Integrate the main framework folders Flurry and FlurryAds.

Step 3: Integrate the dependent framework files

    • AdSupport.framework
    • AVFoundation.framework
    • CoreGraphics.framework
    • CoreMedia.framework
    • Foundation.framework
    • MediaPlayer.framework
    • StoreKit.framework
    • UIKit.framework
    • libz.tbd

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